# You may distribute under the terms of either the GNU General Public License # or the Artistic License (the same terms as Perl itself) # # (C) Paul Evans, 2010-2015 -- leonerd@leonerd.org.uk package IO::Socket::IP; # $VERSION needs to be set before use base 'IO::Socket' # - https://rt.cpan.org/Ticket/Display.html?id=92107 BEGIN { $VERSION = '0.37'; } use strict; use warnings; use base qw( IO::Socket ); use Carp; use Socket 1.97 qw( getaddrinfo getnameinfo sockaddr_family AF_INET AI_PASSIVE IPPROTO_TCP IPPROTO_UDP IPPROTO_IPV6 IPV6_V6ONLY NI_DGRAM NI_NUMERICHOST NI_NUMERICSERV NIx_NOHOST NIx_NOSERV SO_REUSEADDR SO_REUSEPORT SO_BROADCAST SO_ERROR SOCK_DGRAM SOCK_STREAM SOL_SOCKET ); my $AF_INET6 = eval { Socket::AF_INET6() }; # may not be defined my $AI_ADDRCONFIG = eval { Socket::AI_ADDRCONFIG() } || 0; use POSIX qw( dup2 ); use Errno qw( EINVAL EINPROGRESS EISCONN ENOTCONN ETIMEDOUT EWOULDBLOCK ); use constant HAVE_MSWIN32 => ( $^O eq "MSWin32" ); # At least one OS (Android) is known not to have getprotobyname() use constant HAVE_GETPROTOBYNAME => defined eval { getprotobyname( "tcp" ) }; my $IPv6_re = do { # translation of RFC 3986 3.2.2 ABNF to re my $IPv4address = do { my $dec_octet = q<(?:[0-9]|[1-9][0-9]|1[0-9][0-9]|2[0-4][0-9]|25[0-5])>; qq<$dec_octet(?: \\. $dec_octet){3}>; }; my $IPv6address = do { my $h16 = qq<[0-9A-Fa-f]{1,4}>; my $ls32 = qq<(?: $h16 : $h16 | $IPv4address)>; qq<(?: (?: $h16 : ){6} $ls32 | :: (?: $h16 : ){5} $ls32 | (?: $h16 )? :: (?: $h16 : ){4} $ls32 | (?: (?: $h16 : ){0,1} $h16 )? :: (?: $h16 : ){3} $ls32 | (?: (?: $h16 : ){0,2} $h16 )? :: (?: $h16 : ){2} $ls32 | (?: (?: $h16 : ){0,3} $h16 )? :: $h16 : $ls32 | (?: (?: $h16 : ){0,4} $h16 )? :: $ls32 | (?: (?: $h16 : ){0,5} $h16 )? :: $h16 | (?: (?: $h16 : ){0,6} $h16 )? :: )> }; qr<$IPv6address>xo; }; =head1 NAME C - Family-neutral IP socket supporting both IPv4 and IPv6 =head1 SYNOPSIS use IO::Socket::IP; my $sock = IO::Socket::IP->new( PeerHost => "www.google.com", PeerPort => "http", Type => SOCK_STREAM, ) or die "Cannot construct socket - $@"; my $familyname = ( $sock->sockdomain == PF_INET6 ) ? "IPv6" : ( $sock->sockdomain == PF_INET ) ? "IPv4" : "unknown"; printf "Connected to google via %s\n", $familyname; =head1 DESCRIPTION This module provides a protocol-independent way to use IPv4 and IPv6 sockets, intended as a replacement for L. Most constructor arguments and methods are provided in a backward-compatible way. For a list of known differences, see the C INCOMPATIBILITES section below. It uses the C function to convert hostnames and service names or port numbers into sets of possible addresses to connect to or listen on. This allows it to work for IPv6 where the system supports it, while still falling back to IPv4-only on systems which don't. =head1 REPLACING C DEFAULT BEHAVIOUR By placing C<-register> in the import list, L uses C rather than C as the class that handles C. C will also use C rather than C to handle C, provided that the C constant is available. Changing C's default behaviour means that calling the C constructor with either C or C as the C parameter will yield an C object. use IO::Socket::IP -register; my $sock = IO::Socket->new( Domain => PF_INET6, LocalHost => "::1", Listen => 1, ) or die "Cannot create socket - $@\n"; print "Created a socket of type " . ref($sock) . "\n"; Note that C<-register> is a global setting that applies to the entire program; it cannot be applied only for certain callers, removed, or limited by lexical scope. =cut sub import { my $pkg = shift; my @symbols; foreach ( @_ ) { if( $_ eq "-register" ) { IO::Socket::IP::_ForINET->register_domain( AF_INET ); IO::Socket::IP::_ForINET6->register_domain( $AF_INET6 ) if defined $AF_INET6; } else { push @symbols, $_; } } @_ = ( $pkg, @symbols ); goto &IO::Socket::import; } # Convenient capability test function { my $can_disable_v6only; sub CAN_DISABLE_V6ONLY { return $can_disable_v6only if defined $can_disable_v6only; socket my $testsock, Socket::PF_INET6(), SOCK_STREAM, 0 or die "Cannot socket(PF_INET6) - $!"; if( setsockopt $testsock, IPPROTO_IPV6, IPV6_V6ONLY, 0 ) { return $can_disable_v6only = 1; } elsif( $! == EINVAL ) { return $can_disable_v6only = 0; } else { die "Cannot setsockopt() - $!"; } } } =head1 CONSTRUCTORS =cut =head2 $sock = IO::Socket::IP->new( %args ) Creates a new C object, containing a newly created socket handle according to the named arguments passed. The recognised arguments are: =over 8 =item PeerHost => STRING =item PeerService => STRING Hostname and service name for the peer to C to. The service name may be given as a port number, as a decimal string. =item PeerAddr => STRING =item PeerPort => STRING For symmetry with the accessor methods and compatibility with C, these are accepted as synonyms for C and C respectively. =item PeerAddrInfo => ARRAY Alternate form of specifying the peer to C to. This should be an array of the form returned by C. This parameter takes precedence over the C, C, C and C arguments. =item LocalHost => STRING =item LocalService => STRING Hostname and service name for the local address to C to. =item LocalAddr => STRING =item LocalPort => STRING For symmetry with the accessor methods and compatibility with C, these are accepted as synonyms for C and C respectively. =item LocalAddrInfo => ARRAY Alternate form of specifying the local address to C to. This should be an array of the form returned by C. This parameter takes precedence over the C, C, C and C arguments. =item Family => INT The address family to pass to C (e.g. C, C). Normally this will be left undefined, and C will search using any address family supported by the system. =item Type => INT The socket type to pass to C (e.g. C, C). Normally defined by the caller; if left undefined C may attempt to infer the type from the service name. =item Proto => STRING or INT The IP protocol to use for the socket (e.g. C<'tcp'>, C, C<'udp'>,C). Normally this will be left undefined, and either C or the kernel will choose an appropriate value. May be given either in string name or numeric form. =item GetAddrInfoFlags => INT More flags to pass to the C function. If not supplied, a default of C will be used. These flags will be combined with C if the C argument is given. For more information see the documentation about C in the L module. =item Listen => INT If defined, puts the socket into listening mode where new connections can be accepted using the C method. The value given is used as the C queue size. =item ReuseAddr => BOOL If true, set the C sockopt =item ReusePort => BOOL If true, set the C sockopt (not all OSes implement this sockopt) =item Broadcast => BOOL If true, set the C sockopt =item V6Only => BOOL If defined, set the C sockopt when creating C sockets to the given value. If true, a listening-mode socket will only listen on the C addresses; if false it will also accept connections from C addresses. If not defined, the socket option will not be changed, and default value set by the operating system will apply. For repeatable behaviour across platforms it is recommended this value always be defined for listening-mode sockets. Note that not all platforms support disabling this option. Some, at least OpenBSD and MirBSD, will fail with C if you attempt to disable it. To determine whether it is possible to disable, you may use the class method if( IO::Socket::IP->CAN_DISABLE_V6ONLY ) { ... } else { ... } If your platform does not support disabling this option but you still want to listen for both C and C connections you will have to create two listening sockets, one bound to each protocol. =item MultiHomed This C-style argument is ignored, except if it is defined but false. See the C INCOMPATIBILITES section below. However, the behaviour it enables is always performed by C. =item Blocking => BOOL If defined but false, the socket will be set to non-blocking mode. Otherwise it will default to blocking mode. See the NON-BLOCKING section below for more detail. =item Timeout => NUM If defined, gives a maximum time in seconds to block per C call when in blocking mode. If missing, no timeout is applied other than that provided by the underlying operating system. When in non-blocking mode this parameter is ignored. Note that if the hostname resolves to multiple address candidates, the same timeout will apply to each connection attempt individually, rather than to the operation as a whole. Further note that the timeout does not apply to the initial hostname resolve operation, if connecting by hostname. This behviour is copied inspired by C; for more fine grained control over connection timeouts, consider performing a nonblocking connect directly. =back If neither C nor C hints are provided, a default of C and C respectively will be set, to maintain compatibility with C. Other named arguments that are not recognised are ignored. If neither C nor any hosts or addresses are passed, nor any C<*AddrInfo>, then the constructor has no information on which to decide a socket family to create. In this case, it performs a C call with the C flag, no host name, and a service name of C<"0">, and uses the family of the first returned result. If the constructor fails, it will set C<$@> to an appropriate error message; this may be from C<$!> or it may be some other string; not every failure necessarily has an associated C value. =head2 $sock = IO::Socket::IP->new( $peeraddr ) As a special case, if the constructor is passed a single argument (as opposed to an even-sized list of key/value pairs), it is taken to be the value of the C parameter. This is parsed in the same way, according to the behaviour given in the C AND C PARSING section below. =cut sub new { my $class = shift; my %arg = (@_ == 1) ? (PeerHost => $_[0]) : @_; return $class->SUPER::new(%arg); } # IO::Socket may call this one; neaten up the arguments from IO::Socket::INET # before calling our real _configure method sub configure { my $self = shift; my ( $arg ) = @_; $arg->{PeerHost} = delete $arg->{PeerAddr} if exists $arg->{PeerAddr} && !exists $arg->{PeerHost}; $arg->{PeerService} = delete $arg->{PeerPort} if exists $arg->{PeerPort} && !exists $arg->{PeerService}; $arg->{LocalHost} = delete $arg->{LocalAddr} if exists $arg->{LocalAddr} && !exists $arg->{LocalHost}; $arg->{LocalService} = delete $arg->{LocalPort} if exists $arg->{LocalPort} && !exists $arg->{LocalService}; for my $type (qw(Peer Local)) { my $host = $type . 'Host'; my $service = $type . 'Service'; if( defined $arg->{$host} ) { ( $arg->{$host}, my $s ) = $self->split_addr( $arg->{$host} ); # IO::Socket::INET compat - *Host parsed port always takes precedence $arg->{$service} = $s if defined $s; } } $self->_io_socket_ip__configure( $arg ); } # Avoid simply calling it _configure, as some subclasses of IO::Socket::INET on CPAN already take that sub _io_socket_ip__configure { my $self = shift; my ( $arg ) = @_; my %hints; my @localinfos; my @peerinfos; my $listenqueue = $arg->{Listen}; if( defined $listenqueue and ( defined $arg->{PeerHost} || defined $arg->{PeerService} || defined $arg->{PeerAddrInfo} ) ) { croak "Cannot Listen with a peer address"; } if( defined $arg->{GetAddrInfoFlags} ) { $hints{flags} = $arg->{GetAddrInfoFlags}; } else { $hints{flags} = $AI_ADDRCONFIG; } if( defined( my $family = $arg->{Family} ) ) { $hints{family} = $family; } if( defined( my $type = $arg->{Type} ) ) { $hints{socktype} = $type; } if( defined( my $proto = $arg->{Proto} ) ) { unless( $proto =~ m/^\d+$/ ) { my $protonum = HAVE_GETPROTOBYNAME ? getprotobyname( $proto ) : eval { Socket->${\"IPPROTO_\U$proto"}() }; defined $protonum or croak "Unrecognised protocol $proto"; $proto = $protonum; } $hints{protocol} = $proto; } # To maintain compatibility with IO::Socket::INET, imply a default of # SOCK_STREAM + IPPROTO_TCP if neither hint is given if( !defined $hints{socktype} and !defined $hints{protocol} ) { $hints{socktype} = SOCK_STREAM; $hints{protocol} = IPPROTO_TCP; } # Some OSes (NetBSD) don't seem to like just a protocol hint without a # socktype hint as well. We'll set a couple of common ones if( !defined $hints{socktype} and defined $hints{protocol} ) { $hints{socktype} = SOCK_STREAM if $hints{protocol} == IPPROTO_TCP; $hints{socktype} = SOCK_DGRAM if $hints{protocol} == IPPROTO_UDP; } if( my $info = $arg->{LocalAddrInfo} ) { ref $info eq "ARRAY" or croak "Expected 'LocalAddrInfo' to be an ARRAY ref"; @localinfos = @$info; } elsif( defined $arg->{LocalHost} or defined $arg->{LocalService} or HAVE_MSWIN32 and $arg->{Listen} ) { # Either may be undef my $host = $arg->{LocalHost}; my $service = $arg->{LocalService}; unless ( defined $host or defined $service ) { $service = 0; } local $1; # Placate a taint-related bug; [perl #67962] defined $service and $service =~ s/\((\d+)\)$// and my $fallback_port = $1; my %localhints = %hints; $localhints{flags} |= AI_PASSIVE; ( my $err, @localinfos ) = getaddrinfo( $host, $service, \%localhints ); if( $err and defined $fallback_port ) { ( $err, @localinfos ) = getaddrinfo( $host, $fallback_port, \%localhints ); } if( $err ) { $@ = "$err"; $! = EINVAL; return; } } if( my $info = $arg->{PeerAddrInfo} ) { ref $info eq "ARRAY" or croak "Expected 'PeerAddrInfo' to be an ARRAY ref"; @peerinfos = @$info; } elsif( defined $arg->{PeerHost} or defined $arg->{PeerService} ) { defined( my $host = $arg->{PeerHost} ) or croak "Expected 'PeerHost'"; defined( my $service = $arg->{PeerService} ) or croak "Expected 'PeerService'"; local $1; # Placate a taint-related bug; [perl #67962] defined $service and $service =~ s/\((\d+)\)$// and my $fallback_port = $1; ( my $err, @peerinfos ) = getaddrinfo( $host, $service, \%hints ); if( $err and defined $fallback_port ) { ( $err, @peerinfos ) = getaddrinfo( $host, $fallback_port, \%hints ); } if( $err ) { $@ = "$err"; $! = EINVAL; return; } } my @sockopts_enabled; push @sockopts_enabled, SO_REUSEADDR if $arg->{ReuseAddr}; push @sockopts_enabled, SO_REUSEPORT if $arg->{ReusePort}; push @sockopts_enabled, SO_BROADCAST if $arg->{Broadcast}; my $blocking = $arg->{Blocking}; defined $blocking or $blocking = 1; my $v6only = $arg->{V6Only}; # IO::Socket::INET defines this key. IO::Socket::IP always implements the # behaviour it requests, so we can ignore it, unless the caller is for some # reason asking to disable it. if( defined $arg->{MultiHomed} and !$arg->{MultiHomed} ) { croak "Cannot disable the MultiHomed parameter"; } my @infos; foreach my $local ( @localinfos ? @localinfos : {} ) { foreach my $peer ( @peerinfos ? @peerinfos : {} ) { next if defined $local->{family} and defined $peer->{family} and $local->{family} != $peer->{family}; next if defined $local->{socktype} and defined $peer->{socktype} and $local->{socktype} != $peer->{socktype}; next if defined $local->{protocol} and defined $peer->{protocol} and $local->{protocol} != $peer->{protocol}; my $family = $local->{family} || $peer->{family} or next; my $socktype = $local->{socktype} || $peer->{socktype} or next; my $protocol = $local->{protocol} || $peer->{protocol} || 0; push @infos, { family => $family, socktype => $socktype, protocol => $protocol, localaddr => $local->{addr}, peeraddr => $peer->{addr}, }; } } if( !@infos ) { # If there was a Family hint then create a plain unbound, unconnected socket if( defined $hints{family} ) { @infos = ( { family => $hints{family}, socktype => $hints{socktype}, protocol => $hints{protocol}, } ); } # If there wasn't, use getaddrinfo()'s AI_ADDRCONFIG side-effect to guess a # suitable family first. else { ( my $err, @infos ) = getaddrinfo( "", "0", \%hints ); if( $err ) { $@ = "$err"; $! = EINVAL; return; } # We'll take all the @infos anyway, because some OSes (HPUX) are known to # ignore the AI_ADDRCONFIG hint and return AF_INET6 even if they don't # support them } } # In the nonblocking case, caller will be calling ->setup multiple times. # Store configuration in the object for the ->setup method # Yes, these are messy. Sorry, I can't help that... ${*$self}{io_socket_ip_infos} = \@infos; ${*$self}{io_socket_ip_idx} = -1; ${*$self}{io_socket_ip_sockopts} = \@sockopts_enabled; ${*$self}{io_socket_ip_v6only} = $v6only; ${*$self}{io_socket_ip_listenqueue} = $listenqueue; ${*$self}{io_socket_ip_blocking} = $blocking; ${*$self}{io_socket_ip_errors} = [ undef, undef, undef ]; # ->setup is allowed to return false in nonblocking mode $self->setup or !$blocking or return undef; return $self; } sub setup { my $self = shift; while(1) { ${*$self}{io_socket_ip_idx}++; last if ${*$self}{io_socket_ip_idx} >= @{ ${*$self}{io_socket_ip_infos} }; my $info = ${*$self}{io_socket_ip_infos}->[${*$self}{io_socket_ip_idx}]; $self->socket( @{$info}{qw( family socktype protocol )} ) or ( ${*$self}{io_socket_ip_errors}[2] = $!, next ); $self->blocking( 0 ) unless ${*$self}{io_socket_ip_blocking}; foreach my $sockopt ( @{ ${*$self}{io_socket_ip_sockopts} } ) { $self->setsockopt( SOL_SOCKET, $sockopt, pack "i", 1 ) or ( $@ = "$!", return undef ); } if( defined ${*$self}{io_socket_ip_v6only} and defined $AF_INET6 and $info->{family} == $AF_INET6 ) { my $v6only = ${*$self}{io_socket_ip_v6only}; $self->setsockopt( IPPROTO_IPV6, IPV6_V6ONLY, pack "i", $v6only ) or ( $@ = "$!", return undef ); } if( defined( my $addr = $info->{localaddr} ) ) { $self->bind( $addr ) or ( ${*$self}{io_socket_ip_errors}[1] = $!, next ); } if( defined( my $listenqueue = ${*$self}{io_socket_ip_listenqueue} ) ) { $self->listen( $listenqueue ) or ( $@ = "$!", return undef ); } if( defined( my $addr = $info->{peeraddr} ) ) { if( $self->connect( $addr ) ) { $! = 0; return 1; } if( $! == EINPROGRESS or $! == EWOULDBLOCK ) { ${*$self}{io_socket_ip_connect_in_progress} = 1; return 0; } # If connect failed but we have no system error there must be an error # at the application layer, like a bad certificate with # IO::Socket::SSL. # In this case don't continue IP based multi-homing because the problem # cannot be solved at the IP layer. return 0 if ! $!; ${*$self}{io_socket_ip_errors}[0] = $!; next; } return 1; } # Pick the most appropriate error, stringified $! = ( grep defined, @{ ${*$self}{io_socket_ip_errors}} )[0]; $@ = "$!"; return undef; } sub connect :method { my $self = shift; # It seems that IO::Socket hides EINPROGRESS errors, making them look like # a success. This is annoying here. # Instead of putting up with its frankly-irritating intentional breakage of # useful APIs I'm just going to end-run around it and call core's connect() # directly if( @_ ) { my ( $addr ) = @_; # Annoyingly IO::Socket's connect() is where the timeout logic is # implemented, so we'll have to reinvent it here my $timeout = ${*$self}{'io_socket_timeout'}; return connect( $self, $addr ) unless defined $timeout; my $was_blocking = $self->blocking( 0 ); my $err = defined connect( $self, $addr ) ? 0 : $!+0; if( !$err ) { # All happy $self->blocking( $was_blocking ); return 1; } elsif( not( $err == EINPROGRESS or $err == EWOULDBLOCK ) ) { # Failed for some other reason return undef; } elsif( !$was_blocking ) { # We shouldn't block anyway return undef; } my $vec = ''; vec( $vec, $self->fileno, 1 ) = 1; if( !select( undef, $vec, $vec, $timeout ) ) { $! = ETIMEDOUT; return undef; } # Hoist the error by connect()ing a second time $err = $self->getsockopt( SOL_SOCKET, SO_ERROR ); $err = 0 if $err == EISCONN; # Some OSes give EISCONN $self->blocking( $was_blocking ); $! = $err, return undef if $err; return 1; } return 1 if !${*$self}{io_socket_ip_connect_in_progress}; # See if a connect attempt has just failed with an error if( my $errno = $self->getsockopt( SOL_SOCKET, SO_ERROR ) ) { delete ${*$self}{io_socket_ip_connect_in_progress}; ${*$self}{io_socket_ip_errors}[0] = $! = $errno; return $self->setup; } # No error, so either connect is still in progress, or has completed # successfully. We can tell by trying to connect() again; either it will # succeed or we'll get EISCONN (connected successfully), or EALREADY # (still in progress). This even works on MSWin32. my $addr = ${*$self}{io_socket_ip_infos}[${*$self}{io_socket_ip_idx}]{peeraddr}; if( connect( $self, $addr ) or $! == EISCONN ) { delete ${*$self}{io_socket_ip_connect_in_progress}; $! = 0; return 1; } else { $! = EINPROGRESS; return 0; } } sub connected { my $self = shift; return defined $self->fileno && !${*$self}{io_socket_ip_connect_in_progress} && defined getpeername( $self ); # ->peername caches, we need to detect disconnection } =head1 METHODS As well as the following methods, this class inherits all the methods in L and L. =cut sub _get_host_service { my $self = shift; my ( $addr, $flags, $xflags ) = @_; defined $addr or $! = ENOTCONN, return; $flags |= NI_DGRAM if $self->socktype == SOCK_DGRAM; my ( $err, $host, $service ) = getnameinfo( $addr, $flags, $xflags || 0 ); croak "getnameinfo - $err" if $err; return ( $host, $service ); } sub _unpack_sockaddr { my ( $addr ) = @_; my $family = sockaddr_family $addr; if( $family == AF_INET ) { return ( Socket::unpack_sockaddr_in( $addr ) )[1]; } elsif( defined $AF_INET6 and $family == $AF_INET6 ) { return ( Socket::unpack_sockaddr_in6( $addr ) )[1]; } else { croak "Unrecognised address family $family"; } } =head2 ( $host, $service ) = $sock->sockhost_service( $numeric ) Returns the hostname and service name of the local address (that is, the socket address given by the C method). If C<$numeric> is true, these will be given in numeric form rather than being resolved into names. The following four convenience wrappers may be used to obtain one of the two values returned here. If both host and service names are required, this method is preferable to the following wrappers, because it will call C only once. =cut sub sockhost_service { my $self = shift; my ( $numeric ) = @_; $self->_get_host_service( $self->sockname, $numeric ? NI_NUMERICHOST|NI_NUMERICSERV : 0 ); } =head2 $addr = $sock->sockhost Return the numeric form of the local address as a textual representation =head2 $port = $sock->sockport Return the numeric form of the local port number =head2 $host = $sock->sockhostname Return the resolved name of the local address =head2 $service = $sock->sockservice Return the resolved name of the local port number =cut sub sockhost { my $self = shift; scalar +( $self->_get_host_service( $self->sockname, NI_NUMERICHOST, NIx_NOSERV ) )[0] } sub sockport { my $self = shift; scalar +( $self->_get_host_service( $self->sockname, NI_NUMERICSERV, NIx_NOHOST ) )[1] } sub sockhostname { my $self = shift; scalar +( $self->_get_host_service( $self->sockname, 0, NIx_NOSERV ) )[0] } sub sockservice { my $self = shift; scalar +( $self->_get_host_service( $self->sockname, 0, NIx_NOHOST ) )[1] } =head2 $addr = $sock->sockaddr Return the local address as a binary octet string =cut sub sockaddr { my $self = shift; _unpack_sockaddr $self->sockname } =head2 ( $host, $service ) = $sock->peerhost_service( $numeric ) Returns the hostname and service name of the peer address (that is, the socket address given by the C method), similar to the C method. The following four convenience wrappers may be used to obtain one of the two values returned here. If both host and service names are required, this method is preferable to the following wrappers, because it will call C only once. =cut sub peerhost_service { my $self = shift; my ( $numeric ) = @_; $self->_get_host_service( $self->peername, $numeric ? NI_NUMERICHOST|NI_NUMERICSERV : 0 ); } =head2 $addr = $sock->peerhost Return the numeric form of the peer address as a textual representation =head2 $port = $sock->peerport Return the numeric form of the peer port number =head2 $host = $sock->peerhostname Return the resolved name of the peer address =head2 $service = $sock->peerservice Return the resolved name of the peer port number =cut sub peerhost { my $self = shift; scalar +( $self->_get_host_service( $self->peername, NI_NUMERICHOST, NIx_NOSERV ) )[0] } sub peerport { my $self = shift; scalar +( $self->_get_host_service( $self->peername, NI_NUMERICSERV, NIx_NOHOST ) )[1] } sub peerhostname { my $self = shift; scalar +( $self->_get_host_service( $self->peername, 0, NIx_NOSERV ) )[0] } sub peerservice { my $self = shift; scalar +( $self->_get_host_service( $self->peername, 0, NIx_NOHOST ) )[1] } =head2 $addr = $peer->peeraddr Return the peer address as a binary octet string =cut sub peeraddr { my $self = shift; _unpack_sockaddr $self->peername } # This unbelievably dodgy hack works around the bug that IO::Socket doesn't do # it # https://rt.cpan.org/Ticket/Display.html?id=61577 sub accept { my $self = shift; my ( $new, $peer ) = $self->SUPER::accept( @_ ) or return; ${*$new}{$_} = ${*$self}{$_} for qw( io_socket_domain io_socket_type io_socket_proto ); return wantarray ? ( $new, $peer ) : $new; } # This second unbelievably dodgy hack guarantees that $self->fileno doesn't # change, which is useful during nonblocking connect sub socket :method { my $self = shift; return $self->SUPER::socket(@_) if not defined $self->fileno; # I hate core prototypes sometimes... socket( my $tmph, $_[0], $_[1], $_[2] ) or return undef; dup2( $tmph->fileno, $self->fileno ) or die "Unable to dup2 $tmph onto $self - $!"; } # Versions of IO::Socket before 1.35 may leave socktype undef if from, say, an # ->fdopen call. In this case we'll apply a fix BEGIN { if( eval($IO::Socket::VERSION) < 1.35 ) { *socktype = sub { my $self = shift; my $type = $self->SUPER::socktype; if( !defined $type ) { $type = $self->sockopt( Socket::SO_TYPE() ); } return $type; }; } } =head2 $inet = $sock->as_inet Returns a new L instance wrapping the same filehandle. This may be useful in cases where it is required, for backward-compatibility, to have a real object of C type instead of C. The new object will wrap the same underlying socket filehandle as the original, so care should be taken not to continue to use both objects concurrently. Ideally the original C<$sock> should be discarded after this method is called. This method checks that the socket domain is C and will throw an exception if it isn't. =cut sub as_inet { my $self = shift; croak "Cannot downgrade a non-PF_INET socket to IO::Socket::INET" unless $self->sockdomain == AF_INET; return IO::Socket::INET->new_from_fd( $self->fileno, "r+" ); } =head1 NON-BLOCKING If the constructor is passed a defined but false value for the C argument then the socket is put into non-blocking mode. When in non-blocking mode, the socket will not be set up by the time the constructor returns, because the underlying C syscall would otherwise have to block. The non-blocking behaviour is an extension of the C API, unique to C, because the former does not support multi-homed non-blocking connect. When using non-blocking mode, the caller must repeatedly check for writeability on the filehandle (for instance using C