package Math::BigInt::Calc; use 5.005; use strict; # use warnings; # dont use warnings for older Perls use vars qw/$VERSION/; $VERSION = '0.38'; # Package to store unsigned big integers in decimal and do math with them # Internally the numbers are stored in an array with at least 1 element, no # leading zero parts (except the first) and in base 1eX where X is determined # automatically at loading time to be the maximum possible value # todo: # - fully remove funky $# stuff (maybe) # USE_MUL: due to problems on certain os (os390, posix-bc) "* 1e-5" is used # instead of "/ 1e5" at some places, (marked with USE_MUL). Other platforms # BS2000, some Crays need USE_DIV instead. # The BEGIN block is used to determine which of the two variants gives the # correct result. # Beware of things like: # $i = $i * $y + $car; $car = int($i / $MBASE); $i = $i % $MBASE; # This works on x86, but fails on ARM (SA1100, iPAQ) due to whoknows what # reasons. So, use this instead (slower, but correct): # $i = $i * $y + $car; $car = int($i / $MBASE); $i -= $MBASE * $car; ############################################################################## # global constants, flags and accessory # constants for easier life my $nan = 'NaN'; my ($MBASE,$BASE,$RBASE,$BASE_LEN,$MAX_VAL,$BASE_LEN2,$BASE_LEN_SMALL); my ($AND_BITS,$XOR_BITS,$OR_BITS); my ($AND_MASK,$XOR_MASK,$OR_MASK); sub _base_len { # set/get the BASE_LEN and assorted other, connected values # used only be the testsuite, set is used only by the BEGIN block below shift; my $b = shift; if (defined $b) { # find whether we can use mul or div or none in mul()/div() # (in last case reduce BASE_LEN_SMALL) $BASE_LEN_SMALL = $b+1; my $caught = 0; while (--$BASE_LEN_SMALL > 5) { $MBASE = int("1e".$BASE_LEN_SMALL); $RBASE = abs('1e-'.$BASE_LEN_SMALL); # see USE_MUL $caught = 0; $caught += 1 if (int($MBASE * $RBASE) != 1); # should be 1 $caught += 2 if (int($MBASE / $MBASE) != 1); # should be 1 last if $caught != 3; } # BASE_LEN is used for anything else than mul()/div() $BASE_LEN = $BASE_LEN_SMALL; $BASE_LEN = shift if (defined $_[0]); # one more arg? $BASE = int("1e".$BASE_LEN); $BASE_LEN2 = int($BASE_LEN_SMALL / 2); # for mul shortcut $MBASE = int("1e".$BASE_LEN_SMALL); $RBASE = abs('1e-'.$BASE_LEN_SMALL); # see USE_MUL $MAX_VAL = $MBASE-1; #print "BASE_LEN: $BASE_LEN MAX_VAL: $MAX_VAL BASE: $BASE RBASE: $RBASE "; #print "BASE_LEN_SMALL: $BASE_LEN_SMALL MBASE: $MBASE\n"; undef &_mul; undef &_div; # $caught & 1 != 0 => cannot use MUL # $caught & 2 != 0 => cannot use DIV # The parens around ($caught & 1) were important, indeed, if we would use # & here. if ($caught == 2) # 2 { # print "# use mul\n"; # must USE_MUL since we cannot use DIV *{_mul} = \&_mul_use_mul; *{_div} = \&_div_use_mul; } else # 0 or 1 { # print "# use div\n"; # can USE_DIV instead *{_mul} = \&_mul_use_div; *{_div} = \&_div_use_div; } } return $BASE_LEN unless wantarray; return ($BASE_LEN, $AND_BITS, $XOR_BITS, $OR_BITS, $BASE_LEN_SMALL, $MAX_VAL); } BEGIN { # from Daniel Pfeiffer: determine largest group of digits that is precisely # multipliable with itself plus carry # Test now changed to expect the proper pattern, not a result off by 1 or 2 my ($e, $num) = 3; # lowest value we will use is 3+1-1 = 3 do { $num = ('9' x ++$e) + 0; $num *= $num + 1.0; } while ("$num" =~ /9{$e}0{$e}/); # must be a certain pattern $e--; # last test failed, so retract one step # the limits below brush the problems with the test above under the rug: # the test should be able to find the proper $e automatically $e = 5 if $^O =~ /^uts/; # UTS get's some special treatment $e = 5 if $^O =~ /^unicos/; # unicos is also problematic (6 seems to work # there, but we play safe) $e = 5 if $] < 5.006; # cap, for older Perls $e = 7 if $e > 7; # cap, for VMS, OS/390 and other 64 bit systems # 8 fails inside random testsuite, so take 7 # determine how many digits fit into an integer and can be safely added # together plus carry w/o causing an overflow use integer; ############################################################################ # the next block is no longer important ## this below detects 15 on a 64 bit system, because after that it becomes ## 1e16 and not 1000000 :/ I can make it detect 18, but then I get a lot of ## test failures. Ugh! (Tomake detect 18: uncomment lines marked with *) #my $bi = 5; # approx. 16 bit #$num = int('9' x $bi); ## $num = 99999; # * ## while ( ($num+$num+1) eq '1' . '9' x $bi) # * #while ( int($num+$num+1) eq '1' . '9' x $bi) # { # $bi++; $num = int('9' x $bi); # # $bi++; $num *= 10; $num += 9; # * # } #$bi--; # back off one step # by setting them equal, we ignore the findings and use the default # one-size-fits-all approach from former versions my $bi = $e; # XXX, this should work always __PACKAGE__->_base_len($e,$bi); # set and store # find out how many bits _and, _or and _xor can take (old default = 16) # I don't think anybody has yet 128 bit scalars, so let's play safe. local $^W = 0; # don't warn about 'nonportable number' $AND_BITS = 15; $XOR_BITS = 15; $OR_BITS = 15; # find max bits, we will not go higher than numberofbits that fit into $BASE # to make _and etc simpler (and faster for smaller, slower for large numbers) my $max = 16; while (2 ** $max < $BASE) { $max++; } { no integer; $max = 16 if $] < 5.006; # older Perls might not take >16 too well } my ($x,$y,$z); do { $AND_BITS++; $x = oct('0b' . '1' x $AND_BITS); $y = $x & $x; $z = (2 ** $AND_BITS) - 1; } while ($AND_BITS < $max && $x == $z && $y == $x); $AND_BITS --; # retreat one step do { $XOR_BITS++; $x = oct('0b' . '1' x $XOR_BITS); $y = $x ^ 0; $z = (2 ** $XOR_BITS) - 1; } while ($XOR_BITS < $max && $x == $z && $y == $x); $XOR_BITS --; # retreat one step do { $OR_BITS++; $x = oct('0b' . '1' x $OR_BITS); $y = $x | $x; $z = (2 ** $OR_BITS) - 1; } while ($OR_BITS < $max && $x == $z && $y == $x); $OR_BITS --; # retreat one step } ############################################################################### sub _new { # (ref to string) return ref to num_array # Convert a number from string format (without sign) to internal base # 1ex format. Assumes normalized value as input. my $d = $_[1]; my $il = length($$d)-1; # < BASE_LEN due len-1 above return [ int($$d) ] if $il < $BASE_LEN; # shortcut for short numbers # this leaves '00000' instead of int 0 and will be corrected after any op [ reverse(unpack("a" . ($il % $BASE_LEN+1) . ("a$BASE_LEN" x ($il / $BASE_LEN)), $$d)) ]; } BEGIN { $AND_MASK = __PACKAGE__->_new( \( 2 ** $AND_BITS )); $XOR_MASK = __PACKAGE__->_new( \( 2 ** $XOR_BITS )); $OR_MASK = __PACKAGE__->_new( \( 2 ** $OR_BITS )); } sub _zero { # create a zero [ 0 ]; } sub _one { # create a one [ 1 ]; } sub _two { # create a two (used internally for shifting) [ 2 ]; } sub _copy { # make a true copy [ @{$_[1]} ]; } # catch and throw away sub import { } ############################################################################## # convert back to string and number sub _str { # (ref to BINT) return num_str # Convert number from internal base 100000 format to string format. # internal format is always normalized (no leading zeros, "-0" => "+0") my $ar = $_[1]; my $ret = ""; my $l = scalar @$ar; # number of parts return $nan if $l < 1; # should not happen # handle first one different to strip leading zeros from it (there are no # leading zero parts in internal representation) $l --; $ret .= int($ar->[$l]); $l--; # Interestingly, the pre-padd method uses more time # the old grep variant takes longer (14 vs. 10 sec) my $z = '0' x ($BASE_LEN-1); while ($l >= 0) { $ret .= substr($z.$ar->[$l],-$BASE_LEN); # fastest way I could think of $l--; } \$ret; } sub _num { # Make a number (scalar int/float) from a BigInt object my $x = $_[1]; return $x->[0] if scalar @$x == 1; # below $BASE my $fac = 1; my $num = 0; foreach (@$x) { $num += $fac*$_; $fac *= $BASE; } $num; } ############################################################################## # actual math code sub _add { # (ref to int_num_array, ref to int_num_array) # routine to add two base 1eX numbers # stolen from Knuth Vol 2 Algorithm A pg 231 # there are separate routines to add and sub as per Knuth pg 233 # This routine clobbers up array x, but not y. my ($c,$x,$y) = @_; return $x if (@$y == 1) && $y->[0] == 0; # $x + 0 => $x if ((@$x == 1) && $x->[0] == 0) # 0 + $y => $y->copy { # twice as slow as $x = [ @$y ], but necc. to retain $x as ref :( @$x = @$y; return $x; } # for each in Y, add Y to X and carry. If after that, something is left in # X, foreach in X add carry to X and then return X, carry # Trades one "$j++" for having to shift arrays my $i; my $car = 0; my $j = 0; for $i (@$y) { $x->[$j] -= $BASE if $car = (($x->[$j] += $i + $car) >= $BASE) ? 1 : 0; $j++; } while ($car != 0) { $x->[$j] -= $BASE if $car = (($x->[$j] += $car) >= $BASE) ? 1 : 0; $j++; } $x; } sub _inc { # (ref to int_num_array, ref to int_num_array) # Add 1 to $x, modify $x in place my ($c,$x) = @_; for my $i (@$x) { return $x if (($i += 1) < $BASE); # early out $i = 0; # overflow, next } push @$x,1 if ($x->[-1] == 0); # last overflowed, so extend $x; } sub _dec { # (ref to int_num_array, ref to int_num_array) # Sub 1 from $x, modify $x in place my ($c,$x) = @_; my $MAX = $BASE-1; # since MAX_VAL based on MBASE for my $i (@$x) { last if (($i -= 1) >= 0); # early out $i = $MAX; # underflow, next } pop @$x if $x->[-1] == 0 && @$x > 1; # last underflowed (but leave 0) $x; } sub _sub { # (ref to int_num_array, ref to int_num_array, swap) # subtract base 1eX numbers -- stolen from Knuth Vol 2 pg 232, $x > $y # subtract Y from X by modifying x in place my ($c,$sx,$sy,$s) = @_; my $car = 0; my $i; my $j = 0; if (!$s) { #print "case 2\n"; for $i (@$sx) { last unless defined $sy->[$j] || $car; $i += $BASE if $car = (($i -= ($sy->[$j] || 0) + $car) < 0); $j++; } # might leave leading zeros, so fix that return __strip_zeros($sx); } #print "case 1 (swap)\n"; for $i (@$sx) { # we can't do an early out if $x is < than $y, since we # need to copy the high chunks from $y. Found by Bob Mathews. #last unless defined $sy->[$j] || $car; $sy->[$j] += $BASE if $car = (($sy->[$j] = $i-($sy->[$j]||0) - $car) < 0); $j++; } # might leave leading zeros, so fix that __strip_zeros($sy); } sub _mul_use_mul { # (ref to int_num_array, ref to int_num_array) # multiply two numbers in internal representation # modifies first arg, second need not be different from first my ($c,$xv,$yv) = @_; if (@$yv == 1) { # shortcut for two very short numbers (improved by Nathan Zook) # works also if xv and yv are the same reference, and handles also $x == 0 if (@$xv == 1) { if (($xv->[0] *= $yv->[0]) >= $MBASE) { $xv->[0] = $xv->[0] - ($xv->[1] = int($xv->[0] * $RBASE)) * $MBASE; }; return $xv; } # $x * 0 => 0 if ($yv->[0] == 0) { @$xv = (0); return $xv; } # multiply a large number a by a single element one, so speed up my $y = $yv->[0]; my $car = 0; foreach my $i (@$xv) { $i = $i * $y + $car; $car = int($i * $RBASE); $i -= $car * $MBASE; } push @$xv, $car if $car != 0; return $xv; } # shortcut for result $x == 0 => result = 0 return $xv if ( ((@$xv == 1) && ($xv->[0] == 0)) ); # since multiplying $x with $x fails, make copy in this case $yv = [@$xv] if $xv == $yv; # same references? my @prod = (); my ($prod,$car,$cty,$xi,$yi); for $xi (@$xv) { $car = 0; $cty = 0; # slow variant # for $yi (@$yv) # { # $prod = $xi * $yi + ($prod[$cty] || 0) + $car; # $prod[$cty++] = # $prod - ($car = int($prod * RBASE)) * $MBASE; # see USE_MUL # } # $prod[$cty] += $car if $car; # need really to check for 0? # $xi = shift @prod; # faster variant # looping through this if $xi == 0 is silly - so optimize it away! $xi = (shift @prod || 0), next if $xi == 0; for $yi (@$yv) { $prod = $xi * $yi + ($prod[$cty] || 0) + $car; ## this is actually a tad slower ## $prod = $prod[$cty]; $prod += ($car + $xi * $yi); # no ||0 here $prod[$cty++] = $prod - ($car = int($prod * $RBASE)) * $MBASE; # see USE_MUL } $prod[$cty] += $car if $car; # need really to check for 0? $xi = shift @prod || 0; # || 0 makes v5.005_3 happy } push @$xv, @prod; __strip_zeros($xv); $xv; } sub _mul_use_div { # (ref to int_num_array, ref to int_num_array) # multiply two numbers in internal representation # modifies first arg, second need not be different from first my ($c,$xv,$yv) = @_; if (@$yv == 1) { # shortcut for two small numbers, also handles $x == 0 if (@$xv == 1) { # shortcut for two very short numbers (improved by Nathan Zook) # works also if xv and yv are the same reference, and handles also $x == 0 if (($xv->[0] *= $yv->[0]) >= $MBASE) { $xv->[0] = $xv->[0] - ($xv->[1] = int($xv->[0] / $MBASE)) * $MBASE; }; return $xv; } # $x * 0 => 0 if ($yv->[0] == 0) { @$xv = (0); return $xv; } # multiply a large number a by a single element one, so speed up my $y = $yv->[0]; my $car = 0; foreach my $i (@$xv) { $i = $i * $y + $car; $car = int($i / $MBASE); $i -= $car * $MBASE; } push @$xv, $car if $car != 0; return $xv; } # shortcut for result $x == 0 => result = 0 return $xv if ( ((@$xv == 1) && ($xv->[0] == 0)) ); # since multiplying $x with $x fails, make copy in this case $yv = [@$xv] if $xv == $yv; # same references? my @prod = (); my ($prod,$car,$cty,$xi,$yi); for $xi (@$xv) { $car = 0; $cty = 0; # looping through this if $xi == 0 is silly - so optimize it away! $xi = (shift @prod || 0), next if $xi == 0; for $yi (@$yv) { $prod = $xi * $yi + ($prod[$cty] || 0) + $car; $prod[$cty++] = $prod - ($car = int($prod / $MBASE)) * $MBASE; } $prod[$cty] += $car if $car; # need really to check for 0? $xi = shift @prod || 0; # || 0 makes v5.005_3 happy } push @$xv, @prod; __strip_zeros($xv); $xv; } sub _div_use_mul { # ref to array, ref to array, modify first array and return remainder if # in list context # see comments in _div_use_div() for more explanations my ($c,$x,$yorg) = @_; # the general div algorithmn here is about O(N*N) and thus quite slow, so # we first check for some special cases and use shortcuts to handle them. # This works, because we store the numbers in a chunked format where each # element contains 5..7 digits (depending on system). # if both numbers have only one element: if (@$x == 1 && @$yorg == 1) { # shortcut, $yorg and $x are two small numbers if (wantarray) { my $r = [ $x->[0] % $yorg->[0] ]; $x->[0] = int($x->[0] / $yorg->[0]); return ($x,$r); } else { $x->[0] = int($x->[0] / $yorg->[0]); return $x; } } # if x has more than one, but y has only one element: if (@$yorg == 1) { my $rem; $rem = _mod($c,[ @$x ],$yorg) if wantarray; # shortcut, $y is < $BASE my $j = scalar @$x; my $r = 0; my $y = $yorg->[0]; my $b; while ($j-- > 0) { $b = $r * $MBASE + $x->[$j]; $x->[$j] = int($b/$y); $r = $b % $y; } pop @$x if @$x > 1 && $x->[-1] == 0; # splice up a leading zero return ($x,$rem) if wantarray; return $x; } # now x and y have more than one element # check whether y has more elements than x, if yet, the result will be 0 if (@$yorg > @$x) { my $rem; $rem = [@$x] if wantarray; # make copy splice (@$x,1); # keep ref to original array $x->[0] = 0; # set to 0 return ($x,$rem) if wantarray; # including remainder? return $x; # only x, which is [0] now } # check whether the numbers have the same number of elements, in that case # the result will fit into one element and can be computed efficiently if (@$yorg == @$x) { my $rem; # if $yorg has more digits than $x (it's leading element is longer than # the one from $x), the result will also be 0: if (length(int($yorg->[-1])) > length(int($x->[-1]))) { $rem = [@$x] if wantarray; # make copy splice (@$x,1); # keep ref to org array $x->[0] = 0; # set to 0 return ($x,$rem) if wantarray; # including remainder? return $x; } # now calculate $x / $yorg if (length(int($yorg->[-1])) == length(int($x->[-1]))) { # same length, so make full compare, and if equal, return 1 # hm, same lengths, but same contents? So we need to check all parts: my $a = 0; my $j = scalar @$x - 1; # manual way (abort if unequal, good for early ne) while ($j >= 0) { last if ($a = $x->[$j] - $yorg->[$j]); $j--; } # $a contains the result of the compare between X and Y # a < 0: x < y, a == 0 => x == y, a > 0: x > y if ($a <= 0) { if (wantarray) { $rem = [ 0 ]; # a = 0 => x == y => rem 1 $rem = [@$x] if $a != 0; # a < 0 => x < y => rem = x } splice(@$x,1); # keep single element $x->[0] = 0; # if $a < 0 if ($a == 0) { # $x == $y $x->[0] = 1; } return ($x,$rem) if wantarray; return $x; } # $x >= $y, proceed normally } } # all other cases: my $y = [ @$yorg ]; # always make copy to preserve my ($car,$bar,$prd,$dd,$xi,$yi,@q,$v2,$v1,@d,$tmp,$q,$u2,$u1,$u0); $car = $bar = $prd = 0; if (($dd = int($MBASE/($y->[-1]+1))) != 1) { for $xi (@$x) { $xi = $xi * $dd + $car; $xi -= ($car = int($xi * $RBASE)) * $MBASE; # see USE_MUL } push(@$x, $car); $car = 0; for $yi (@$y) { $yi = $yi * $dd + $car; $yi -= ($car = int($yi * $RBASE)) * $MBASE; # see USE_MUL } } else { push(@$x, 0); } @q = (); ($v2,$v1) = @$y[-2,-1]; $v2 = 0 unless $v2; while ($#$x > $#$y) { ($u2,$u1,$u0) = @$x[-3..-1]; $u2 = 0 unless $u2; #warn "oups v1 is 0, u0: $u0 $y->[-2] $y->[-1] l ",scalar @$y,"\n" # if $v1 == 0; $q = (($u0 == $v1) ? $MAX_VAL : int(($u0*$MBASE+$u1)/$v1)); --$q while ($v2*$q > ($u0*$MBASE+$u1-$q*$v1)*$MBASE+$u2); if ($q) { ($car, $bar) = (0,0); for ($yi = 0, $xi = $#$x-$#$y-1; $yi <= $#$y; ++$yi,++$xi) { $prd = $q * $y->[$yi] + $car; $prd -= ($car = int($prd * $RBASE)) * $MBASE; # see USE_MUL $x->[$xi] += $MBASE if ($bar = (($x->[$xi] -= $prd + $bar) < 0)); } if ($x->[-1] < $car + $bar) { $car = 0; --$q; for ($yi = 0, $xi = $#$x-$#$y-1; $yi <= $#$y; ++$yi,++$xi) { $x->[$xi] -= $MBASE if ($car = (($x->[$xi] += $y->[$yi] + $car) >= $MBASE)); } } } pop(@$x); unshift(@q, $q); } if (wantarray) { @d = (); if ($dd != 1) { $car = 0; for $xi (reverse @$x) { $prd = $car * $MBASE + $xi; $car = $prd - ($tmp = int($prd / $dd)) * $dd; # see USE_MUL unshift(@d, $tmp); } } else { @d = @$x; } @$x = @q; my $d = \@d; __strip_zeros($x); __strip_zeros($d); return ($x,$d); } @$x = @q; __strip_zeros($x); $x; } sub _div_use_div { # ref to array, ref to array, modify first array and return remainder if # in list context my ($c,$x,$yorg) = @_; # the general div algorithmn here is about O(N*N) and thus quite slow, so # we first check for some special cases and use shortcuts to handle them. # This works, because we store the numbers in a chunked format where each # element contains 5..7 digits (depending on system). # if both numbers have only one element: if (@$x == 1 && @$yorg == 1) { # shortcut, $yorg and $x are two small numbers if (wantarray) { my $r = [ $x->[0] % $yorg->[0] ]; $x->[0] = int($x->[0] / $yorg->[0]); return ($x,$r); } else { $x->[0] = int($x->[0] / $yorg->[0]); return $x; } } # if x has more than one, but y has only one element: if (@$yorg == 1) { my $rem; $rem = _mod($c,[ @$x ],$yorg) if wantarray; # shortcut, $y is < $BASE my $j = scalar @$x; my $r = 0; my $y = $yorg->[0]; my $b; while ($j-- > 0) { $b = $r * $MBASE + $x->[$j]; $x->[$j] = int($b/$y); $r = $b % $y; } pop @$x if @$x > 1 && $x->[-1] == 0; # splice up a leading zero return ($x,$rem) if wantarray; return $x; } # now x and y have more than one element # check whether y has more elements than x, if yet, the result will be 0 if (@$yorg > @$x) { my $rem; $rem = [@$x] if wantarray; # make copy splice (@$x,1); # keep ref to original array $x->[0] = 0; # set to 0 return ($x,$rem) if wantarray; # including remainder? return $x; # only x, which is [0] now } # check whether the numbers have the same number of elements, in that case # the result will fit into one element and can be computed efficiently if (@$yorg == @$x) { my $rem; # if $yorg has more digits than $x (it's leading element is longer than # the one from $x), the result will also be 0: if (length(int($yorg->[-1])) > length(int($x->[-1]))) { $rem = [@$x] if wantarray; # make copy splice (@$x,1); # keep ref to org array $x->[0] = 0; # set to 0 return ($x,$rem) if wantarray; # including remainder? return $x; } # now calculate $x / $yorg if (length(int($yorg->[-1])) == length(int($x->[-1]))) { # same length, so make full compare, and if equal, return 1 # hm, same lengths, but same contents? So we need to check all parts: my $a = 0; my $j = scalar @$x - 1; # manual way (abort if unequal, good for early ne) while ($j >= 0) { last if ($a = $x->[$j] - $yorg->[$j]); $j--; } # $a contains the result of the compare between X and Y # a < 0: x < y, a == 0 => x == y, a > 0: x > y if ($a <= 0) { if (wantarray) { $rem = [ 0 ]; # a = 0 => x == y => rem 1 $rem = [@$x] if $a != 0; # a < 0 => x < y => rem = x } splice(@$x,1); # keep single element $x->[0] = 0; # if $a < 0 if ($a == 0) { # $x == $y $x->[0] = 1; } return ($x,$rem) if wantarray; return $x; } # $x >= $y, so proceed normally } } # all other cases: my $y = [ @$yorg ]; # always make copy to preserve my ($car,$bar,$prd,$dd,$xi,$yi,@q,$v2,$v1,@d,$tmp,$q,$u2,$u1,$u0); $car = $bar = $prd = 0; if (($dd = int($MBASE/($y->[-1]+1))) != 1) { for $xi (@$x) { $xi = $xi * $dd + $car; $xi -= ($car = int($xi / $MBASE)) * $MBASE; } push(@$x, $car); $car = 0; for $yi (@$y) { $yi = $yi * $dd + $car; $yi -= ($car = int($yi / $MBASE)) * $MBASE; } } else { push(@$x, 0); } # @q will accumulate the final result, $q contains the current computed # part of the final result @q = (); ($v2,$v1) = @$y[-2,-1]; $v2 = 0 unless $v2; while ($#$x > $#$y) { ($u2,$u1,$u0) = @$x[-3..-1]; $u2 = 0 unless $u2; #warn "oups v1 is 0, u0: $u0 $y->[-2] $y->[-1] l ",scalar @$y,"\n" # if $v1 == 0; $q = (($u0 == $v1) ? $MAX_VAL : int(($u0*$MBASE+$u1)/$v1)); --$q while ($v2*$q > ($u0*$MBASE+$u1-$q*$v1)*$MBASE+$u2); if ($q) { ($car, $bar) = (0,0); for ($yi = 0, $xi = $#$x-$#$y-1; $yi <= $#$y; ++$yi,++$xi) { $prd = $q * $y->[$yi] + $car; $prd -= ($car = int($prd / $MBASE)) * $MBASE; $x->[$xi] += $MBASE if ($bar = (($x->[$xi] -= $prd + $bar) < 0)); } if ($x->[-1] < $car + $bar) { $car = 0; --$q; for ($yi = 0, $xi = $#$x-$#$y-1; $yi <= $#$y; ++$yi,++$xi) { $x->[$xi] -= $MBASE if ($car = (($x->[$xi] += $y->[$yi] + $car) >= $MBASE)); } } } pop(@$x); unshift(@q, $q); } if (wantarray) { @d = (); if ($dd != 1) { $car = 0; for $xi (reverse @$x) { $prd = $car * $MBASE + $xi; $car = $prd - ($tmp = int($prd / $dd)) * $dd; unshift(@d, $tmp); } } else { @d = @$x; } @$x = @q; my $d = \@d; __strip_zeros($x); __strip_zeros($d); return ($x,$d); } @$x = @q; __strip_zeros($x); $x; } ############################################################################## # testing sub _acmp { # internal absolute post-normalized compare (ignore signs) # ref to array, ref to array, return <0, 0, >0 # arrays must have at least one entry; this is not checked for my ($c,$cx,$cy) = @_; # shortcut for short numbers return (($cx->[0] <=> $cy->[0]) <=> 0) if scalar @$cx == scalar @$cy && scalar @$cx == 1; # fast comp based on number of array elements (aka pseudo-length) my $lxy = (scalar @$cx - scalar @$cy) # or length of first element if same number of elements (aka difference 0) || # need int() here because sometimes the last element is '00018' vs '18' (length(int($cx->[-1])) - length(int($cy->[-1]))); return -1 if $lxy < 0; # already differs, ret return 1 if $lxy > 0; # ditto # manual way (abort if unequal, good for early ne) my $a; my $j = scalar @$cx; while (--$j >= 0) { last if ($a = $cx->[$j] - $cy->[$j]); } $a <=> 0; } sub _len { # compute number of digits # int() because add/sub sometimes leaves strings (like '00005') instead of # '5' in this place, thus causing length() to report wrong length my $cx = $_[1]; (@$cx-1)*$BASE_LEN+length(int($cx->[-1])); } sub _digit { # return the nth digit, negative values count backward # zero is rightmost, so _digit(123,0) will give 3 my ($c,$x,$n) = @_; my $len = _len('',$x); $n = $len+$n if $n < 0; # -1 last, -2 second-to-last $n = abs($n); # if negative was too big $len--; $n = $len if $n > $len; # n to big? my $elem = int($n / $BASE_LEN); # which array element my $digit = $n % $BASE_LEN; # which digit in this element $elem = '0000'.@$x[$elem]; # get element padded with 0's substr($elem,-$digit-1,1); } sub _zeros { # return amount of trailing zeros in decimal # check each array elem in _m for having 0 at end as long as elem == 0 # Upon finding a elem != 0, stop my $x = $_[1]; my $zeros = 0; my $elem; foreach my $e (@$x) { if ($e != 0) { $elem = "$e"; # preserve x $elem =~ s/.*?(0*$)/$1/; # strip anything not zero $zeros *= $BASE_LEN; # elems * 5 $zeros += length($elem); # count trailing zeros last; # early out } $zeros ++; # real else branch: 50% slower! } $zeros; } ############################################################################## # _is_* routines sub _is_zero { # return true if arg (BINT or num_str) is zero (array '+', '0') my $x = $_[1]; (((scalar @$x == 1) && ($x->[0] == 0))) <=> 0; } sub _is_even { # return true if arg (BINT or num_str) is even my $x = $_[1]; (!($x->[0] & 1)) <=> 0; } sub _is_odd { # return true if arg (BINT or num_str) is even my $x = $_[1]; (($x->[0] & 1)) <=> 0; } sub _is_one { # return true if arg (BINT or num_str) is one (array '+', '1') my $x = $_[1]; (scalar @$x == 1) && ($x->[0] == 1) <=> 0; } sub __strip_zeros { # internal normalization function that strips leading zeros from the array # args: ref to array my $s = shift; my $cnt = scalar @$s; # get count of parts my $i = $cnt-1; push @$s,0 if $i < 0; # div might return empty results, so fix it return $s if @$s == 1; # early out #print "strip: cnt $cnt i $i\n"; # '0', '3', '4', '0', '0', # 0 1 2 3 4 # cnt = 5, i = 4 # i = 4 # i = 3 # => fcnt = cnt - i (5-2 => 3, cnt => 5-1 = 4, throw away from 4th pos) # >= 1: skip first part (this can be zero) while ($i > 0) { last if $s->[$i] != 0; $i--; } $i++; splice @$s,$i if ($i < $cnt); # $i cant be 0 $s; } ############################################################################### # check routine to test internal state for corruptions sub _check { # used by the test suite my $x = $_[1]; return "$x is not a reference" if !ref($x); # are all parts are valid? my $i = 0; my $j = scalar @$x; my ($e,$try); while ($i < $j) { $e = $x->[$i]; $e = 'undef' unless defined $e; $try = '=~ /^[\+]?[0-9]+\$/; '."($x, $e)"; last if $e !~ /^[+]?[0-9]+$/; $try = '=~ /^[\+]?[0-9]+\$/; '."($x, $e) (stringify)"; last if "$e" !~ /^[+]?[0-9]+$/; $try = '=~ /^[\+]?[0-9]+\$/; '."($x, $e) (cat-stringify)"; last if '' . "$e" !~ /^[+]?[0-9]+$/; $try = ' < 0 || >= $BASE; '."($x, $e)"; last if $e <0 || $e >= $BASE; # this test is disabled, since new/bnorm and certain ops (like early out # in add/sub) are allowed/expected to leave '00000' in some elements #$try = '=~ /^00+/; '."($x, $e)"; #last if $e =~ /^00+/; $i++; } return "Illegal part '$e' at pos $i (tested: $try)" if $i < $j; 0; } ############################################################################### ############################################################################### # some optional routines to make BigInt faster sub _mod { # if possible, use mod shortcut my ($c,$x,$yo) = @_; # slow way since $y to big if (scalar @$yo > 1) { my ($xo,$rem) = _div($c,$x,$yo); return $rem; } my $y = $yo->[0]; # both are single element arrays if (scalar @$x == 1) { $x->[0] %= $y; return $x; } # @y is a single element, but @x has more than one element my $b = $BASE % $y; if ($b == 0) { # when BASE % Y == 0 then (B * BASE) % Y == 0 # (B * BASE) % $y + A % Y => A % Y # so need to consider only last element: O(1) $x->[0] %= $y; } elsif ($b == 1) { # else need to go through all elements: O(N), but loop is a bit simplified my $r = 0; foreach (@$x) { $r = ($r + $_) % $y; # not much faster, but heh... #$r += $_ % $y; $r %= $y; } $r = 0 if $r == $y; $x->[0] = $r; } else { # else need to go through all elements: O(N) my $r = 0; my $bm = 1; foreach (@$x) { $r = ($_ * $bm + $r) % $y; $bm = ($bm * $b) % $y; #$r += ($_ % $y) * $bm; #$bm *= $b; #$bm %= $y; #$r %= $y; } $r = 0 if $r == $y; $x->[0] = $r; } splice (@$x,1); # keep one element of $x $x; } ############################################################################## # shifts sub _rsft { my ($c,$x,$y,$n) = @_; if ($n != 10) { $n = _new($c,\$n); return _div($c,$x, _pow($c,$n,$y)); } # shortcut (faster) for shifting by 10) # multiples of $BASE_LEN my $dst = 0; # destination my $src = _num($c,$y); # as normal int my $xlen = (@$x-1)*$BASE_LEN+length(int($x->[-1])); # len of x in digits if ($src > $xlen or ($src == $xlen and ! defined $x->[1])) { # 12345 67890 shifted right by more than 10 digits => 0 splice (@$x,1); # leave only one element $x->[0] = 0; # set to zero return $x; } my $rem = $src % $BASE_LEN; # remainder to shift $src = int($src / $BASE_LEN); # source if ($rem == 0) { splice (@$x,0,$src); # even faster, 38.4 => 39.3 } else { my $len = scalar @$x - $src; # elems to go my $vd; my $z = '0'x $BASE_LEN; $x->[scalar @$x] = 0; # avoid || 0 test inside loop while ($dst < $len) { $vd = $z.$x->[$src]; $vd = substr($vd,-$BASE_LEN,$BASE_LEN-$rem); $src++; $vd = substr($z.$x->[$src],-$rem,$rem) . $vd; $vd = substr($vd,-$BASE_LEN,$BASE_LEN) if length($vd) > $BASE_LEN; $x->[$dst] = int($vd); $dst++; } splice (@$x,$dst) if $dst > 0; # kill left-over array elems pop @$x if $x->[-1] == 0 && @$x > 1; # kill last element if 0 } # else rem == 0 $x; } sub _lsft { my ($c,$x,$y,$n) = @_; if ($n != 10) { $n = _new($c,\$n); return _mul($c,$x, _pow($c,$n,$y)); } # shortcut (faster) for shifting by 10) since we are in base 10eX # multiples of $BASE_LEN: my $src = scalar @$x; # source my $len = _num($c,$y); # shift-len as normal int my $rem = $len % $BASE_LEN; # remainder to shift my $dst = $src + int($len/$BASE_LEN); # destination my $vd; # further speedup $x->[$src] = 0; # avoid first ||0 for speed my $z = '0' x $BASE_LEN; while ($src >= 0) { $vd = $x->[$src]; $vd = $z.$vd; $vd = substr($vd,-$BASE_LEN+$rem,$BASE_LEN-$rem); $vd .= $src > 0 ? substr($z.$x->[$src-1],-$BASE_LEN,$rem) : '0' x $rem; $vd = substr($vd,-$BASE_LEN,$BASE_LEN) if length($vd) > $BASE_LEN; $x->[$dst] = int($vd); $dst--; $src--; } # set lowest parts to 0 while ($dst >= 0) { $x->[$dst--] = 0; } # fix spurios last zero element splice @$x,-1 if $x->[-1] == 0; $x; } sub _pow { # power of $x to $y # ref to array, ref to array, return ref to array my ($c,$cx,$cy) = @_; if (scalar @$cy == 1 && $cy->[0] == 0) { splice (@$cx,1); $cx->[0] = 1; # y == 0 => x => 1 return $cx; } if ((scalar @$cx == 1 && $cx->[0] == 1) || # x == 1 (scalar @$cy == 1 && $cy->[0] == 1)) # or y == 1 { return $cx; } if (scalar @$cx == 1 && $cx->[0] == 0) { splice (@$cx,1); $cx->[0] = 0; # 0 ** y => 0 (if not y <= 0) return $cx; } my $pow2 = _one(); my $y_bin = ${_as_bin($c,$cy)}; $y_bin =~ s/^0b//; my $len = length($y_bin); while (--$len > 0) { _mul($c,$pow2,$cx) if substr($y_bin,$len,1) eq '1'; # is odd? _mul($c,$cx,$cx); } _mul($c,$cx,$pow2); $cx; } sub _fac { # factorial of $x # ref to array, return ref to array my ($c,$cx) = @_; if ((@$cx == 1) && ($cx->[0] <= 2)) { $cx->[0] ||= 1; # 0 => 1, 1 => 1, 2 => 2 return $cx; } # go forward until $base is exceeded # limit is either $x steps (steps == 100 means a result always too high) or # $base. my $steps = 100; $steps = $cx->[0] if @$cx == 1; my $r = 2; my $cf = 3; my $step = 2; my $last = $r; while ($r*$cf < $BASE && $step < $steps) { $last = $r; $r *= $cf++; $step++; } if ((@$cx == 1) && $step == $cx->[0]) { # completely done, so keep reference to $x and return $cx->[0] = $r; return $cx; } # now we must do the left over steps my $n; # steps still to do if (scalar @$cx == 1) { $n = $cx->[0]; } else { $n = _copy($c,$cx); } $cx->[0] = $last; splice (@$cx,1); # keep ref to $x my $zero_elements = 0; # do left-over steps fit into a scalar? if (ref $n eq 'ARRAY') { # No, so use slower inc() & cmp() $step = [$step]; while (_acmp($step,$n) <= 0) { # as soon as the last element of $cx is 0, we split it up and remember # how many zeors we got so far. The reason is that n! will accumulate # zeros at the end rather fast. if ($cx->[0] == 0) { $zero_elements ++; shift @$cx; } _mul($c,$cx,$step); _inc($c,$step); } } else { # Yes, so we can speed it up slightly while ($step <= $n) { # When the last element of $cx is 0, we split it up and remember # how many we got so far. The reason is that n! will accumulate # zeros at the end rather fast. if ($cx->[0] == 0) { $zero_elements ++; shift @$cx; } _mul($c,$cx,[$step]); $step++; } } # multiply in the zeros again while ($zero_elements-- > 0) { unshift @$cx, 0; } $cx; # return result } sub _log_int { # calculate integer log of $x to base $base # ref to array, ref to array - return ref to array my ($c,$x,$base) = @_; # X == 0 => NaN return if (scalar @$x == 1 && $x->[0] == 0); # BASE 0 or 1 => NaN return if (scalar @$base == 1 && $base->[0] < 2); my $cmp = _acmp($c,$x,$base); # X == BASE => 1 if ($cmp == 0) { splice (@$x,1); $x->[0] = 1; return ($x,1) } # X < BASE if ($cmp < 0) { splice (@$x,1); $x->[0] = 0; return ($x,undef); } # this trial multiplication is very fast, even for large counts (like for # 2 ** 1024, since this still requires only 1024 very fast steps # (multiplication of a large number by a very small number is very fast)) my $x_org = _copy($c,$x); # preserve x splice(@$x,1); $x->[0] = 1; # keep ref to $x my $trial = _copy($c,$base); # XXX TODO this only works if $base has only one element if (scalar @$base == 1) { # compute int ( length_in_base_10(X) / ( log(base) / log(10) ) ) my $len = _len($c,$x_org); my $res = int($len / (log($base->[0]) / log(10))) || 1; # avoid $res == 0 $x->[0] = $res; $trial = _pow ($c, _copy($c, $base), $x); my $a = _acmp($x,$trial,$x_org); return ($x,1) if $a == 0; # we now know that $res is too small if ($res < 0) { _mul($c,$trial,$base); _add($c, $x, [1]); } else { # or too big _div($c,$trial,$base); _sub($c, $x, [1]); } # did we now get the right result? $a = _acmp($x,$trial,$x_org); return ($x,1) if $a == 0; # yes, exactly # still too big if ($a > 0) { _div($c,$trial,$base); _sub($c, $x, [1]); } } # simple loop that increments $x by two in each step, possible overstepping # the real result by one my $a; my $base_mul = _mul($c, _copy($c,$base), $base); while (($a = _acmp($x,$trial,$x_org)) < 0) { _mul($c,$trial,$base_mul); _add($c, $x, [2]); } my $exact = 1; if ($a > 0) { # overstepped the result _dec($c, $x); _div($c,$trial,$base); $a = _acmp($x,$trial,$x_org); if ($a > 0) { _dec($c, $x); } $exact = 0 if $a != 0; } ($x,$exact); # return result } # for debugging: use constant DEBUG => 0; my $steps = 0; sub steps { $steps }; sub _sqrt { # square-root of $x in place # Compute a guess of the result (by rule of thumb), then improve it via # Newton's method. my ($c,$x) = @_; if (scalar @$x == 1) { # fit's into one Perl scalar, so result can be computed directly $x->[0] = int(sqrt($x->[0])); return $x; } my $y = _copy($c,$x); # hopefully _len/2 is < $BASE, the -1 is to always undershot the guess # since our guess will "grow" my $l = int((_len($c,$x)-1) / 2); my $lastelem = $x->[-1]; # for guess my $elems = scalar @$x - 1; # not enough digits, but could have more? if ((length($lastelem) <= 3) && ($elems > 1)) { # right-align with zero pad my $len = length($lastelem) & 1; print "$lastelem => " if DEBUG; $lastelem .= substr($x->[-2] . '0' x $BASE_LEN,0,$BASE_LEN); # former odd => make odd again, or former even to even again $lastelem = $lastelem / 10 if (length($lastelem) & 1) != $len; print "$lastelem\n" if DEBUG; } # construct $x (instead of _lsft($c,$x,$l,10) my $r = $l % $BASE_LEN; # 10000 00000 00000 00000 ($BASE_LEN=5) $l = int($l / $BASE_LEN); print "l = $l " if DEBUG; splice @$x,$l; # keep ref($x), but modify it # we make the first part of the guess not '1000...0' but int(sqrt($lastelem)) # that gives us: # 14400 00000 => sqrt(14400) => guess first digits to be 120 # 144000 000000 => sqrt(144000) => guess 379 print "$lastelem (elems $elems) => " if DEBUG; $lastelem = $lastelem / 10 if ($elems & 1 == 1); # odd or even? my $g = sqrt($lastelem); $g =~ s/\.//; # 2.345 => 2345 $r -= 1 if $elems & 1 == 0; # 70 => 7 # padd with zeros if result is too short $x->[$l--] = int(substr($g . '0' x $r,0,$r+1)); print "now ",$x->[-1] if DEBUG; print " would have been ", int('1' . '0' x $r),"\n" if DEBUG; # If @$x > 1, we could compute the second elem of the guess, too, to create # an even better guess. Not implemented yet. Does it improve performance? $x->[$l--] = 0 while ($l >= 0); # all other digits of guess are zero print "start x= ",${_str($c,$x)},"\n" if DEBUG; my $two = _two(); my $last = _zero(); my $lastlast = _zero(); $steps = 0 if DEBUG; while (_acmp($c,$last,$x) != 0 && _acmp($c,$lastlast,$x) != 0) { $steps++ if DEBUG; $lastlast = _copy($c,$last); $last = _copy($c,$x); _add($c,$x, _div($c,_copy($c,$y),$x)); _div($c,$x, $two ); print " x= ",${_str($c,$x)},"\n" if DEBUG; } print "\nsteps in sqrt: $steps, " if DEBUG; _dec($c,$x) if _acmp($c,$y,_mul($c,_copy($c,$x),$x)) < 0; # overshot? print " final ",$x->[-1],"\n" if DEBUG; $x; } sub _root { # take n'th root of $x in place (n >= 3) my ($c,$x,$n) = @_; if (scalar @$x == 1) { if (scalar @$n > 1) { # result will always be smaller than 2 so trunc to 1 at once $x->[0] = 1; } else { # fit's into one Perl scalar, so result can be computed directly # cannot use int() here, because it rounds wrongly (try # (81 ** 3) ** (1/3) to see what I mean) #$x->[0] = int( $x->[0] ** (1 / $n->[0]) ); # round to 8 digits, then truncate result to integer $x->[0] = int ( sprintf ("%.8f", $x->[0] ** (1 / $n->[0]) ) ); } return $x; } # we know now that X is more than one element long # if $n is a power of two, we can repeatedly take sqrt($X) and find the # proper result, because sqrt(sqrt($x)) == root($x,4) my $b = _as_bin($c,$n); if ($$b =~ /0b1(0+)$/) { my $count = CORE::length($1); # 0b100 => len('00') => 2 my $cnt = $count; # counter for loop unshift (@$x, 0); # add one element, together with one # more below in the loop this makes 2 while ($cnt-- > 0) { # 'inflate' $X by adding one element, basically computing # $x * $BASE * $BASE. This gives us more $BASE_LEN digits for result # since len(sqrt($X)) approx == len($x) / 2. unshift (@$x, 0); # calculate sqrt($x), $x is now one element to big, again. In the next # round we make that two, again. _sqrt($c,$x); } # $x is now one element to big, so truncate result by removing it splice (@$x,0,1); } else { # trial computation by starting with 2,4,8,16 etc until we overstep my $step; my $trial = _two(); # while still to do more than X steps do { $step = _two(); while (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) < 0) { _mul ($c, $step, [2]); _add ($c, $trial, $step); } # hit exactly? if (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) == 0) { @$x = @$trial; # make copy while preserving ref to $x return $x; } # overstepped, so go back on step _sub($c, $trial, $step); } while (scalar @$step > 1 || $step->[0] > 128); # reset step to 2 $step = _two(); # add two, because $trial cannot be exactly the result (otherwise we would # alrady have found it) _add($c, $trial, $step); # and now add more and more (2,4,6,8,10 etc) while (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) < 0) { _add ($c, $trial, $step); } # hit not exactly? (overstepped) if (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) > 0) { _dec($c,$trial); } # hit not exactly? (overstepped) # 80 too small, 81 slightly too big, 82 too big if (_acmp($c, _pow($c, _copy($c, $trial), $n), $x) > 0) { _dec ($c, $trial); } @$x = @$trial; # make copy while preserving ref to $x return $x; } $x; } ############################################################################## # binary stuff sub _and { my ($c,$x,$y) = @_; # the shortcut makes equal, large numbers _really_ fast, and makes only a # very small performance drop for small numbers (e.g. something with less # than 32 bit) Since we optimize for large numbers, this is enabled. return $x if _acmp($c,$x,$y) == 0; # shortcut my $m = _one(); my ($xr,$yr); my $mask = $AND_MASK; my $x1 = $x; my $y1 = _copy($c,$y); # make copy $x = _zero(); my ($b,$xrr,$yrr); use integer; while (!_is_zero($c,$x1) && !_is_zero($c,$y1)) { ($x1, $xr) = _div($c,$x1,$mask); ($y1, $yr) = _div($c,$y1,$mask); # make ints() from $xr, $yr # this is when the AND_BITS are greater tahn $BASE and is slower for # small (<256 bits) numbers, but faster for large numbers. Disabled # due to KISS principle # $b = 1; $xrr = 0; foreach (@$xr) { $xrr += $_ * $b; $b *= $BASE; } # $b = 1; $yrr = 0; foreach (@$yr) { $yrr += $_ * $b; $b *= $BASE; } # _add($c,$x, _mul($c, _new( $c, \($xrr & $yrr) ), $m) ); # 0+ due to '&' doesn't work in strings _add($c,$x, _mul($c, [ 0+$xr->[0] & 0+$yr->[0] ], $m) ); _mul($c,$m,$mask); } $x; } sub _xor { my ($c,$x,$y) = @_; return _zero() if _acmp($c,$x,$y) == 0; # shortcut (see -and) my $m = _one(); my ($xr,$yr); my $mask = $XOR_MASK; my $x1 = $x; my $y1 = _copy($c,$y); # make copy $x = _zero(); my ($b,$xrr,$yrr); use integer; while (!_is_zero($c,$x1) && !_is_zero($c,$y1)) { ($x1, $xr) = _div($c,$x1,$mask); ($y1, $yr) = _div($c,$y1,$mask); # make ints() from $xr, $yr (see _and()) #$b = 1; $xrr = 0; foreach (@$xr) { $xrr += $_ * $b; $b *= $BASE; } #$b = 1; $yrr = 0; foreach (@$yr) { $yrr += $_ * $b; $b *= $BASE; } #_add($c,$x, _mul($c, _new( $c, \($xrr ^ $yrr) ), $m) ); # 0+ due to '^' doesn't work in strings _add($c,$x, _mul($c, [ 0+$xr->[0] ^ 0+$yr->[0] ], $m) ); _mul($c,$m,$mask); } # the loop stops when the shorter of the two numbers is exhausted # the remainder of the longer one will survive bit-by-bit, so we simple # multiply-add it in _add($c,$x, _mul($c, $x1, $m) ) if !_is_zero($c,$x1); _add($c,$x, _mul($c, $y1, $m) ) if !_is_zero($c,$y1); $x; } sub _or { my ($c,$x,$y) = @_; return $x if _acmp($c,$x,$y) == 0; # shortcut (see _and) my $m = _one(); my ($xr,$yr); my $mask = $OR_MASK; my $x1 = $x; my $y1 = _copy($c,$y); # make copy $x = _zero(); my ($b,$xrr,$yrr); use integer; while (!_is_zero($c,$x1) && !_is_zero($c,$y1)) { ($x1, $xr) = _div($c,$x1,$mask); ($y1, $yr) = _div($c,$y1,$mask); # make ints() from $xr, $yr (see _and()) # $b = 1; $xrr = 0; foreach (@$xr) { $xrr += $_ * $b; $b *= $BASE; } # $b = 1; $yrr = 0; foreach (@$yr) { $yrr += $_ * $b; $b *= $BASE; } # _add($c,$x, _mul($c, _new( $c, \($xrr | $yrr) ), $m) ); # 0+ due to '|' doesn't work in strings _add($c,$x, _mul($c, [ 0+$xr->[0] | 0+$yr->[0] ], $m) ); _mul($c,$m,$mask); } # the loop stops when the shorter of the two numbers is exhausted # the remainder of the longer one will survive bit-by-bit, so we simple # multiply-add it in _add($c,$x, _mul($c, $x1, $m) ) if !_is_zero($c,$x1); _add($c,$x, _mul($c, $y1, $m) ) if !_is_zero($c,$y1); $x; } sub _as_hex { # convert a decimal number to hex (ref to array, return ref to string) my ($c,$x) = @_; # fit's into one element (handle also 0x0 case) if (@$x == 1) { my $t = sprintf("0x%x",$x->[0]); return \$t; } my $x1 = _copy($c,$x); my $es = ''; my ($xr, $h, $x10000); if ($] >= 5.006) { $x10000 = [ 0x10000 ]; $h = 'h4'; } else { $x10000 = [ 0x1000 ]; $h = 'h3'; } # while (! _is_zero($c,$x1)) while (@$x1 != 1 || $x1->[0] != 0) # _is_zero() { ($x1, $xr) = _div($c,$x1,$x10000); $es .= unpack($h,pack('v',$xr->[0])); # XXX TODO: why pack('v',...)? } $es = reverse $es; $es =~ s/^[0]+//; # strip leading zeros $es = '0x' . $es; \$es; } sub _as_bin { # convert a decimal number to bin (ref to array, return ref to string) my ($c,$x) = @_; # fit's into one element (and Perl recent enough), handle also 0b0 case # handle zero case for older Perls if ($] <= 5.005 && @$x == 1 && $x->[0] == 0) { my $t = '0b0'; return \$t; } if (@$x == 1 && $] >= 5.006) { my $t = sprintf("0b%b",$x->[0]); return \$t; } my $x1 = _copy($c,$x); my $es = ''; my ($xr, $b, $x10000); if ($] >= 5.006) { $x10000 = [ 0x10000 ]; $b = 'b16'; } else { $x10000 = [ 0x1000 ]; $b = 'b12'; } # while (! _is_zero($c,$x1)) while (!(@$x1 == 1 && $x1->[0] == 0)) # _is_zero() { ($x1, $xr) = _div($c,$x1,$x10000); $es .= unpack($b,pack('v',$xr->[0])); # XXX TODO: why pack('v',...)? # $es .= unpack($b,$xr->[0]); } $es = reverse $es; $es =~ s/^[0]+//; # strip leading zeros $es = '0b' . $es; \$es; } sub _from_hex { # convert a hex number to decimal (ref to string, return ref to array) my ($c,$hs) = @_; my $mul = _one(); my $m = [ 0x10000 ]; # 16 bit at a time my $x = _zero(); my $len = length($$hs)-2; $len = int($len/4); # 4-digit parts, w/o '0x' my $val; my $i = -4; while ($len >= 0) { $val = substr($$hs,$i,4); $val =~ s/^[+-]?0x// if $len == 0; # for last part only because $val = hex($val); # hex does not like wrong chars $i -= 4; $len --; _add ($c, $x, _mul ($c, [ $val ], $mul ) ) if $val != 0; _mul ($c, $mul, $m ) if $len >= 0; # skip last mul } $x; } sub _from_bin { # convert a hex number to decimal (ref to string, return ref to array) my ($c,$bs) = @_; # instead of converting X (8) bit at a time, it is faster to "convert" the # number to hex, and then call _from_hex. my $hs = $$bs; $hs =~ s/^[+-]?0b//; # remove sign and 0b my $l = length($hs); # bits $hs = '0' x (8-($l % 8)) . $hs if ($l % 8) != 0; # padd left side w/ 0 my $h = unpack('H*', pack ('B*', $hs)); # repack as hex $c->_from_hex(\('0x'.$h)); } ############################################################################## # special modulus functions sub _modinv { # modular inverse my ($c,$x,$y) = @_; my $u = _zero($c); my $u1 = _one($c); my $a = _copy($c,$y); my $b = _copy($c,$x); # Euclid's Algorithm for bgcd(), only that we calc bgcd() ($a) and the # result ($u) at the same time. See comments in BigInt for why this works. my $q; ($a, $q, $b) = ($b, _div($c,$a,$b)); # step 1 my $sign = 1; while (!_is_zero($c,$b)) { my $t = _add($c, # step 2: _mul($c,_copy($c,$u1), $q) , # t = u1 * q $u ); # + u $u = $u1; # u = u1, u1 = t $u1 = $t; $sign = -$sign; ($a, $q, $b) = ($b, _div($c,$a,$b)); # step 1 } # if the gcd is not 1, then return NaN return (undef,undef) unless _is_one($c,$a); $sign = $sign == 1 ? '+' : '-'; ($u1,$sign); } sub _modpow { # modulus of power ($x ** $y) % $z my ($c,$num,$exp,$mod) = @_; # in the trivial case, if (_is_one($c,$mod)) { splice @$num,0,1; $num->[0] = 0; return $num; } if ((scalar @$num == 1) && (($num->[0] == 0) || ($num->[0] == 1))) { $num->[0] = 1; return $num; } # $num = _mod($c,$num,$mod); # this does not make it faster my $acc = _copy($c,$num); my $t = _one(); my $expbin = ${_as_bin($c,$exp)}; $expbin =~ s/^0b//; my $len = length($expbin); while (--$len >= 0) { if ( substr($expbin,$len,1) eq '1') # is_odd { _mul($c,$t,$acc); $t = _mod($c,$t,$mod); } _mul($c,$acc,$acc); $acc = _mod($c,$acc,$mod); } @$num = @$t; $num; } ############################################################################## ############################################################################## 1; __END__ =head1 NAME Math::BigInt::Calc - Pure Perl module to support Math::BigInt =head1 SYNOPSIS Provides support for big integer calculations. Not intended to be used by other modules. Other modules which sport the same functions can also be used to support Math::BigInt, like Math::BigInt::GMP or Math::BigInt::Pari. =head1 DESCRIPTION In order to allow for multiple big integer libraries, Math::BigInt was rewritten to use library modules for core math routines. Any module which follows the same API as this can be used instead by using the following: use Math::BigInt lib => 'libname'; 'libname' is either the long name ('Math::BigInt::Pari'), or only the short version like 'Pari'. =head1 STORAGE =head1 METHODS The following functions MUST be defined in order to support the use by Math::BigInt: _new(string) return ref to new object from ref to decimal string _zero() return a new object with value 0 _one() return a new object with value 1 _str(obj) return ref to a string representing the object _num(obj) returns a Perl integer/floating point number NOTE: because of Perl numeric notation defaults, the _num'ified obj may lose accuracy due to machine-dependend floating point size limitations _add(obj,obj) Simple addition of two objects _mul(obj,obj) Multiplication of two objects _div(obj,obj) Division of the 1st object by the 2nd In list context, returns (result,remainder). NOTE: this is integer math, so no fractional part will be returned. The second operand will be not be 0, so no need to check for that. _sub(obj,obj) Simple subtraction of 1 object from another a third, optional parameter indicates that the params are swapped. In this case, the first param needs to be preserved, while you can destroy the second. sub (x,y,1) => return x - y and keep x intact! _dec(obj) decrement object by one (input is garant. to be > 0) _inc(obj) increment object by one _acmp(obj,obj) <=> operator for objects (return -1, 0 or 1) _len(obj) returns count of the decimal digits of the object _digit(obj,n) returns the n'th decimal digit of object _is_one(obj) return true if argument is +1 _is_zero(obj) return true if argument is 0 _is_even(obj) return true if argument is even (0,2,4,6..) _is_odd(obj) return true if argument is odd (1,3,5,7..) _copy return a ref to a true copy of the object _check(obj) check whether internal representation is still intact return 0 for ok, otherwise error message as string The following functions are optional, and can be defined if the underlying lib has a fast way to do them. If undefined, Math::BigInt will use pure Perl (hence slow) fallback routines to emulate these: _from_hex(str) return ref to new object from ref to hexadecimal string _from_bin(str) return ref to new object from ref to binary string _as_hex(str) return ref to scalar string containing the value as unsigned hex string, with the '0x' prepended. Leading zeros must be stripped. _as_bin(str) Like as_hex, only as binary string containing only zeros and ones. Leading zeros must be stripped and a '0b' must be prepended. _rsft(obj,N,B) shift object in base B by N 'digits' right For unsupported bases B, return undef to signal failure _lsft(obj,N,B) shift object in base B by N 'digits' left For unsupported bases B, return undef to signal failure _xor(obj1,obj2) XOR (bit-wise) object 1 with object 2 Note: XOR, AND and OR pad with zeros if size mismatches _and(obj1,obj2) AND (bit-wise) object 1 with object 2 _or(obj1,obj2) OR (bit-wise) object 1 with object 2 _signed_or _signed_and _signed_xor _mod(obj,obj) Return remainder of div of the 1st by the 2nd object _sqrt(obj) return the square root of object (truncated to int) _root(obj) return the n'th (n >= 3) root of obj (truncated to int) _fac(obj) return factorial of object 1 (1*2*3*4..) _pow(obj,obj) return object 1 to the power of object 2 return undef for NaN _gcd(obj,obj) return Greatest Common Divisor of two objects _zeros(obj) return number of trailing decimal zeros _modinv return inverse modulus _modpow return modulus of power ($x ** $y) % $z _log_int(X,N) calculate integer log() of X in base N X >= 0, N >= 0 (return undef for NaN) returns (RESULT, EXACT) where EXACT is: 1 : result is exactly RESULT 0 : result was truncated to RESULT undef : unknown whether result is exactly RESULT Input strings come in as unsigned but with prefix (i.e. as '123', '0xabc' or '0b1101'). So the library needs only to deal with unsigned big integers. Testing of input parameter validity is done by the caller, so you need not worry about underflow (f.i. in C<_sub()>, C<_dec()>) nor about division by zero or similar cases. The first parameter can be modified, that includes the possibility that you return a reference to a completely different object instead. Although keeping the reference and just changing it's contents is prefered over creating and returning a different reference. Return values are always references to objects, strings, or true/false for comparisation routines. Exceptions are C<_lsft()> and C<_rsft()>, which return undef if they can not shift the argument. This is used to delegate shifting of bases different than the one you can support back to Math::BigInt, which will use some generic code to calculate the result. =head1 WRAP YOUR OWN If you want to port your own favourite c-lib for big numbers to the Math::BigInt interface, you can take any of the already existing modules as a rough guideline. You should really wrap up the latest BigInt and BigFloat testsuites with your module, and replace in them any of the following: use Math::BigInt; by this: use Math::BigInt lib => 'yourlib'; This way you ensure that your library really works 100% within Math::BigInt. =head1 LICENSE This program is free software; you may redistribute it and/or modify it under the same terms as Perl itself. =head1 AUTHORS Original math code by Mark Biggar, rewritten by Tels L in late 2000. Seperated from BigInt and shaped API with the help of John Peacock. Fixed, sped-up and enhanced by Tels http://bloodgate.com 2001-2003. =head1 SEE ALSO L, L, L, L, L and L. =cut